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ESCAPE: The Cabin logo

Replayable Horror Escape Room

ESCAPE: The Cabin

A Deceptive Games Ltd. Release · Coming soon

A replayable first-person horror escape room where puzzles, item locations and clues are randomised every playthrough.

Fact Sheet

Developer
Deceptive Games Ltd.
Publisher
Deceptive Games Ltd.
Release
Coming soon
Platform
PC (Steam)
Genres
Action, Adventure, Indie

About the Game

ESCAPE: The Cabin is a first-person horror escape-room game from Deceptive Games Ltd, built around procedural variation. Players wake trapped inside an isolated cabin and must search, observe and solve puzzles to uncover both a way out and the identity of their captor — with no two playthroughs structured the same way.

More than seventy individual puzzles are layered across the cabin and its surroundings. Each new game shuffles which puzzles appear, where critical items are hidden, and how solutions resolve, so memorisation alone is never enough. The result is a tightly scoped horror experience designed to be replayed, streamed and shared.

The game pushes Deceptive Games' single-location puzzle design — first explored in The Initiate — into a more systemic, replayable space, while keeping the studio's focus on dread, atmosphere and player-driven discovery.

Key Features

  • First-person horror escape-room gameplay
  • Over 70 puzzles with randomised content each playthrough
  • Procedurally varied item locations, clues and solutions
  • Designed for high replay value and streaming
  • Coming to PC via Steam

Trailer

Embed: https://www.youtube.com/embed/VdzI5c1ntOE

Screenshots

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History

ESCAPE: The Cabin grew out of the studio's experience designing the contained-location puzzles of The Initiate, reworked around a procedural system so that the cabin could be experienced fresh on every playthrough.

Press Quotes

  • "ESCAPE: The Cabin is our answer to the 'I've already solved it' problem. Randomise the puzzles, the clues and the solutions, and suddenly every run is a new escape room."

    Gavin Powell, Managing Director & Game Director

  • "The cabin had to feel lived-in and abandoned at the same time. Every prop is doing double duty — set dressing on one playthrough, the key to escape on the next."

    Filipe Sabino, Art Director

Credits

  • Gavin PowellManaging Director & Game Director — Design, Programming, Production
  • Filipe SabinoArt Director — Art, Animation, Visual Design

Game Links

Company Contact

Deceptive Games Ltd

Ty Mentor
Navigation Park
South Wales, UK

assets@deceptive-games.co.uk

Deceptive Games Ltd is a two-person independent studio based at Navigation Park in South Wales. By keeping the team deliberately small — a Managing Director and an Art Director, both senior, both hands-on — every game is shipped without committee, with two experienced developers responsible for every decision on screen.

© 2026 Deceptive Games Ltd. All rights reserved.